Monday, July 8, 2013

From 2D to 3D Abstraction Models

These are models I've made representing various elements and principles of design. The elements and principles that I was emphasizing throughout my models stemmed from abstractions of a nature object, a pine cone. I pulled out Unity through Repetition, Symmetrical and Visual Balance, Radial Symmetry, Texture (tactile and visual), Curved Line, Diagonal Line, Illusionistic Space, and Geometric Shape/Pattern. There are many more elements within this one nature object, however, I tried to keep within the main ones that I saw. The first photo is a 3 Dimensional representation of texture and unity through repetitions, the second is showing balance and geometric shape, along with diagonal line, while the third photo is showing all of my 3-dimensional models. I feel that I had a good grasp on the elements within my models and that I was able to abstractly pull those concepts into 3D objects. I plan to revise and add on to the textured geometric pattern (Shown in photo) and to the chevron pattern object, along with a few of the others.


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